package client.commands;

import client.IGameState;
import client.Player;
import client.StateContext;
import client.states.ViewCreaturesScreen;
import client.states.ViewEquipmentScreen;

public class ViewEquipmentCommand implements ISubCommand {

	private IGameState subState;

	public ViewEquipmentCommand(Player player) {
		subState = new ViewEquipmentScreen(player);
	}
	
	@Override
	public void execute(StateContext state) {

	}
	
	public String toString(){
		return "View Equipment";
	}

	@Override
	public IGameState getSubState() {
		return subState;
	}

}
